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Long ago, the galaxy is so far away, was one of the best RPGs ever made. And this game was called Star Wars: Knights of the Old Republic.

Ok, with the vulgar cliché the way, who still cling to the hypothesis: Star Wars Knights of the Old Republic (Kotor) is simply a fantastic game - to say the least. Before reading further in the review, let me say that I have not played the Xbox version, so this study is based primarily on a single PC experience. However, Kotor is a truly remarkable game for both fans of Star Wars, class action / rpg, games or just a great story in general. Kotor is totally original, despite the fact that it is set in the Star Wars universe. The game itself, though somewhat of a hybrid, it is also very original and very, very funny. However, although I gave this game a perfect score of 10/10, I do not think the game has its flaws. But they are so small that not even matter. Kotor is one of the best games to be released. Time.
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History: 10/10

Are you a new recruit on board Endar Spire as it is under attack by revenge, which is the dominant rule the galaxy at this time. You must find and rescue the Jedi Bastila, and become a Jedi master to stop the evil of Darth Malak.

This is just the tip of the Iceberg, and a deep storyline. As I said before, the history of Kotor, even if it is set to Star Wars universe that is often all too familiar in a game software is completely original. It 's like 4000 years before The Phantom Menace is also true. Not the original characters, original and familiar places, and the story is completely original and absolutely brilliant. Do not stress this enough. The history of Kotor pulls in. You have to really interact with allies about 9 different in your group, and each of them back to the story worth telling and worth hearing. Do you find yourself really care about only the situation of the character, and not only interact with your character, but others as well. The main story is a shocking place, and just like the original trilogy.
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There are even two different endings, depending on which side you choose: light or dark. The story is absolutely fantastic.

Gameplay: 10/10

How exactly does this game? Well, to begin a kind of pseudo-action/RPG. This is more of an RPG than anything else, but not like Final Fantasy or Breath of Fire or any other role-playing game like this. It's not like Diablo. The game that can compare to Kotor game wise is probably Bioware own PC game Neverwinter Nights. In fact, the best way I can describe it is a major update of the game Neverwinter Nights. Basically, the fight is a kind of real time, but that is based off your stats and skills, as in an RPG. YD & D geeks, the game still keeps track of the rolls and as during the fighting, if you want to see.

First, start by creating your character. You can choose between a man or a woman and a choice of three different classes: soldier, scout, or scoundrel. A soldier is to fight against the base, stealth is a base scoundrel, and a Scout is a kind of balance between the two. Finally, the character will become a Jedi, and there are three different types of Jedi, like this: Guardian Sentinel, or Consular. The Guardian stands largely in lightsaber combat, consular services are more focused on the capabilities of the force, while the Sentinel is a balance between the two. Depending on the class you choose will determine what color light saber you choose, but can be changed later.

What is the perfect fight? Well, for short, is fighting to be simple enough Kotor. When you see an enemy that you have to put your cache attack jets. Your character will do what you tell him / her to do, and will eventually kill the enemy (or they will kill you) according to your stats and skills and how they compare with the stats and skills of enemies. Their allies in the group works the same way. You can only have three people in your party (your personal and 2 others). If you forget to assign commands during a fight, do not worry. There are scripts that you can link to your character, who tells them what to do in a fight. For example, you have a guy en''Grenader''if no friendly units in range. Or fellow Jedi, you can assign / her powers to use force by default when it becomes necessary. These apply only when you have not ordered your own good, and it actually comes in quite handy.
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Also, if you or an ally is killed in battle, you do not necessarily lose. As a member of your group survives the battle, your other characters come and you can heal. Only when all members of your party die, you must reload.

There are also plenty of places to visit. There are about 6-7 different planets to visit, especially if you also have some other languages, are not so great.

The rest of the game is quite common among the greatest role-playing games. There are plenty of quests to do,''take this,''and what is not. There are lots of puzzles to find a game, and I said there are multiple paths? Yes, you can solve puzzles and accomplish missions in many ways, in most cases. And a lot of times will vary depending on whether you are light side or dark side, or even if you are a man or a woman, in some cases. Although the puzzle is simply an NPC dialogue, a number of ways.

Speaking of dialogue, everything is done in voice-over. There are tons of dialogue, every line is spoken by the voice over and there are subtitles too. Even alien races and Wookiees Rodian, talk about their mother tongue and StarWars you to read subtitles. It is still a very nice touch to the game.

Like in most RPGs, there are mini-games and Kotor is no exception. In Kotor you can drive in runs Swoop''''qui means you can drive like the speeder to try to beat a record time. You can do this for fun or to earn more money. Another mini game is something called Pazaak. It is essentially Black Jack. This is serious about this Pazaak. Another mini game is a battle, but I think it only occurs in one of the planets. Another mini-game that is sometimes forced to play sitting on the gunner's seat of his spacecraft (the Ebon Hawk) and shoot the Sith fighter pilots. This mini game is really easy and almost crazy when you have to play.
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And what is an RPG with massive amounts of items, weapons and armor? Kotor has tons of collectibles. There are a few different swords and blasters, but when you get your lightsaber in the game, you will not worry about holding something else for your personal character. At a table, you can improve your lightsaber, armor, weapons, blasters and further improve their statistics.

Level is basically the same in any RPG. You also have a handful of skill points every time you level up, a lot of talent and a lot of power to power and skill.

Kotor gameplay is as fun and as deep as I feel almost forget anything. This is really one of the best RPG I played, and you do not need to be a Star Wars fan to love it.

Sound / Audio: 10/10

Not only the story, gameplay and original characters, but also music, which really surprised me. Generally, in almost every dang StarWars games, music is always listening over and over again in every movie and every movie-based game. And while the music is certainly not bad by any stretch of the imagination, which leads some old when that's all you hear in games. Well, Kotor proves otherwise. While no doubt familiar with all these musical we all know and love, which has a lot of original music as well - and it really fits the mood. The music really enhances the sense of play and sounds great. It seems that it really belongs to the movies.

And as I said before, the dialogue is all in the voice and the voice acting for each character is very large.

Graphics: 10 / 10

Hermoso. Simply beautiful. I can not emphasize this enough. The graphics of this game are excellent if you have the system requirements. I honestly do not know what I can say about the graphics. No de''tomber''à through floors or get stuck in walls or bad framerate issues (if appropriate specifications). It's wonderful.

Controls: 10/10

At first it may take some getting used but immaculate otherwise.

Again and again: 10/10

The game has two separate end - ending next to the light side and dark finish. As the game ends only deserves decent bet at least twice. You can even go further to say that you can play this game through four times, twice as a male Jedi once light and darkness once, and twice as a woman, a light and dark once. With so many options to play the game, there is no reason why not play the game through more than once. It's really addictive and fun experience.

Final Thoughts

Although I am more than willing to give this game a 10/10, which has some disadvantages, technical problems. When first set up some errors that were pretty bad. However, since Bioware has released some patches to fix bugs and improve gameplay. Additionally, the game has a lot of hard disk space (4 concerts) and the game requires that you have updated the appropriate requirements in the speed of the processor and video card. For some people, this could be a problem, but I will keep the leg, simply because you need to have good specifications.

That said, I realize the small difference between the PC and Xbox versions. There are a couple of new lightsaber crystals and colors available for the PC version as well as some new elements.
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The game clocks in around 40 to 50 hours if you do all side quests and what not. So much to do in Kotor, and the game is simply amazing. Definitely buy this game - it's wonderful.

Although it is questionable whether the Neverwinter Nights, Bioware final product is zero, Knights of the Old Republic role-playing game is truly amazing. Bioware really learn from the failures in NWN, and produced a pure gold play. I think the hype and criticism when they say that KOTOR deserves in the game. In fact, the only really important role to play in 2003. It 'just makes me angry when Diablo 2 Fanboys bash this game because, "OMG, it sux cuz as u ppl talk about it, and give me a headache!"

First, KOTOR is an RPG, not a game to play ROLL (Diablo 2 comes to mind). In fact, you speak to characters through dialogues (eg, first I ask you how I solve the quest? Second Nothing now, I have to go), not WoW is boring "Talk, trade, Cancel "the system. As different characters have different views for you and your selected answer varies. So you can RPG and do evil to NPCs telling them to go astray, or good and sweet talk to them. You can even give skills to improve your answers dialogue, so that you can convince, intimidate or bluff for more info, or elements. There is no right or wrong dialogues, so that no dialogue would be the end of the game you should have an idea that no NPC association you leave because of "bad" choice, and if you do not want not read the answers, skip them.

If you think it is a "I think the best answer is" play or constantly worry about the loss of opportunities for character joins the elements or lose cool, you play the game wrong.

Another thing I liked KOTOR is the ability to change the style of the game. You can change the base and real-time turn of the game system simply breaks automatic, so that if you wanted to pause the game when you see the enemy, it is all up to you. If you do not like, turn it off. The indicators are flashing, when the game is stopped and around interactable NPCs, enemies, tanks, etc. The game is played through 3 person perspective, and the movement of the keyboard. When you click on the enemies, characters, and will continue to attack other enemies. This is not a game in which reflex test, you can click on the mouse that is the fastest wins.
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At the beginning of the game, you can customize your character, choose his / her appearance, class, attributes, skills, etc., the name of the models face look absolutely gorgeous, like Final Fantasy or a 3D shooter game in particular my GeForce FX (check the reflections of the HK-47). Not only you but also the most NPCs have their own unique facial expressions, and his head really moves, winks, etc.

The story and missions of Kotor to the SW prequels to shame. I will not spoil anything here, but only in the game to discover the rich history of love and betrayal KOTOR, with different endings. The missions are well designed, with optional missions that you do not have to do quests and alignment right and wrong in office, which ultimately affect your character and the end. Searches are saved with detailed information, and do have relevance to the plot. There is a detailed map with markers to give instructions, you can go. There is no "kill monster" normal or many "missions get the point B ', but have different ways of playing, like a good guy, wants you to kill the evil B Guy, but later the truth comes out wrong A. Guy really want to continue the search, as expected, or a backstab type A? is the role play should be: ability to influence the plot and history. Can Diablo reverse and run your own empire wrong with Diablo 2? No!

The game interface is well designed and easy to navigate through maps, quests, items, etc. If you can tolerate the odd shift system inventry Kotor. Leveling is easy, just simply assign attributes and a skill system that encourages progressive Forcepowers balance, instead of mediocrity, the skill tree in Diablo 2 unbalanced.

The graphics and sounds in this game is amazing, especially if you have the latest video and sound cards. You can see the beautiful backgrounds of each planet, a perfect party for the eyes, such as airships and robots, and the grass. Strength, power, sword of light particles and explosions blaster animations losses. If it is too slow, change the options and change the graphics card, which works for me. The sounds are incredible, especially the soundtrack by John Williams. There are small bugs, crashes, etc., but the last patch, they are all removed. I'm tired of people hate the game, why not work for them Voodoos poor and Pentium 2s.

KOTOR is really an incredible role-playing game from BioWare champions, who are masters of design and sales, raffles, the material, as opposed to aggressive games like Diablo and Blizzard overrated 2 and 'hard to see the occasional Fanboy who only plays Diablo 10 minutes, in particular looking at the counter, and the bash because "OMG, it sux cuz I is not made by Blizzard!" In addition to this, Bioware still very well done gem game, this game deserves a cookie.

ntroduction

Star Wars: Knights of the Old Republic role-playing game is the famous company, Bioware Corporation. BioWare is known for its excellent RPG games, like the famous saga of Baldur Gate and Neverwinter Nights. The Infinity Engine (Baldur Gate is used) also used the Black Isle to make yet another popular title, Ice Wind Dale.

As you can see games created by BioWare are generally very good and popular. Knights of the Old Republic is no exception.

Yes, it is based on Star Wars. Most people like the Star Wars universe. Of course, Episode I: The Phantom Menace was not the best movie ever, but many, many people like the stories of the battles epic galactic and Lightsaber Duels. Once again, the Knights of the Old Republic has it all.

Yes, I was playing 10 And yes, I do not think I know what I'm talking about. Read, and probably do not understand why this game is so popular.

Game 9

BioWare has stated several times that the Knights of the Old Republic for "a much modified version of the Aurora engine." If you do not know, was one of the Aurora Engine is used to make Neverwinter Nights. When you play the game, does not seem at all like Neverwinter Nights. I can hardly believe that they used the same engine. The bases can be the same (speaking of the engine), but this time we have a third-person view. A little 'Morrowind as a vision in the third person. For this particular game, it works wonders. When I think about it, I just can not imagine a game of Star Wars game Neverwinter camera. Anyway.

Knights of the Old Republic * not * a shooter. Many people think it is, so I just want to clarify this point. And it's not a festival like Diablo 2 by clicking. Those familiar with the rules of Dungeons and Dragons should feel comfortable with the game Star Wars rules are very similar, but are far from being the same. Do not worry if you do not like trouble, you like KOTOR. Speaking of rules, I must say they are easy to understand. In fact, the game is done so that you do not understand the rules at all. Some people do not like complex games such as Baldur's Gate, they do not include rolls, skill checks, etc.. In Knights of the Old Republic, everything is automatic. The weapon damage "is displayed as xy (eg, 2-10) instead of dx (like 1d10), which makes the game easier to follow.

Those who love the complicated rules will see that the game is not as complex as Baldur's Gate, said that the controls are all skills based on the d20 system so that you can also manually check your rolls (but the computer can never show them as he did in the BG and NWN).
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When you control your character using the WASD keys (default). The mouse is used to click on various objects, roofing products and click on enemies to attack them. You can also use the handy shortcut keys to quickly use items (such as medical devices and grenades) and force powers.

Speaking of powers of the force, let me tell you they are the "magic" of the game. To throw, you force the points, which corresponds to the system of Mana games. Nobody spells per day as the game of DND. In fact, you can not "rest". To regain your hit points, you must use a medical kit, you can use a strength, power, or to see an NPC who can heal you. This makes the game more difficult, because you can not just rest and again after each game.

The game features six classes: three "civil" or "normal" class, and three kinds of "Jedi." At first, you can choose a normal class. Choose one of the soldiers (basic class combat, a fighter DND), the browser (a class with combat skills, a Ranger DND) and the villain (stealth and surprise attacks, the Rogue DND). According to history, will be asked to train as a Jedi. You must then choose one of three Jedi classes: choosing between the tutor (the fight against the Jedi), the Sentinel (a Jedi fight with less HPS and attack bonus, but with more force powers) or Consular (all on the force powers). It is important to note that all classes have access to Force powers Jedi. Some receive more (and strengths as well), some do less (The Guardian, for example). In all cases, the character * can be used a force of power in the game at some point.

Each class of Jedi also have special abilities: The Guardian Go teach power (more damage to enemies on landing), the Sentinel get the Force Immunity (immunity to various unpleasant effects) and the chambers is Power Focus, which improves the strength of his already impressive credentials.

As DND newer rules, your character has the characteristics that influence their different abilities. Skills are also important in the game, and some of them are really interesting to use, such as a computer, which allows you to open doors, download maps and also the terminals of an overload to kill enemies. Talents are also involved, and can perform different attacks. This is an important example of a power attack and two acts of armed prowess.

Why should I resign? There is a balance problem that some people do not like. Even if it only applies to melee combat (The Guardian), it is always unpleasant. What is it? It is in the two main techniques of combat: double carry weapons and unique. When dealing with two, you get another type of penalties on attack rolls. However, after picking the right skills, these penalties are very small, even if you use two lightsabers complete (short swords are also available to further reduce sanctions, such as the type of lighter weapons DND out by hand). The only weapon that explodes to give small premiums, and ultimately better to be ambidextrous. Now, it may sound like a big problem for you, but the film is not really nice for purists (like me) who like to handle a simple sword. Therefore, rather than an alternative technique, the only weapon is just a way to make your character different. It is used by the consular services that do not fight much.

Anyway, the game is not too difficult and you can probably beat him with any character you want.

Video 10

The graphics are, in my opinion excellent. When you set up the configuration, everything is really beautiful. Even with older computers and less configs, the game is enjoyable. The faces are animated, they are bodies, well done with beautiful models, and buildings are also very good.

The only drawback is that you need a powerful computer with one of the best video cards out there to run the game smoothly with all settings up. But like I said, you do not need the setting to enjoy the game and graphics.

Audio 10

All dialogues have voice-overs. The actors are well chosen and fit well with their characters. The overall sound is really good, especially the view of the lightsaber sounds.

But the best part is the music. Even if it's really good, the Star Wars music can get repetitive if you're a big fan, and if you play every star Wars available. What they did in Knights of the Old Republic was to create their own music, but they managed to include some "parts" of the classical music of Star Wars in its tracks. Fans will notice the most likely "The Force" and the parties "Imperial March". Music Knights of the Old Republic is probably the best I've heard of a computer game.

The history of 10

The game takes place thousands of years before the films. Therefore, those who do not like their predecessors did not say it's bad, before they played the game and the same is true with very few people who did not like the original trilogy.

I think the story is impressive. Some even say that it is better that the story prequel (dark to you, George ...). This is a turning point, a really wonderful scene which is almost as good as the famous Luke / Vader Empire Strikes Back of the scene, all the proportions must be maintained, of course (ie, a computer game, the story (and the I mentioned the scene) is impressive).

9 replay value

Some people are disappointed that there is no formal tailoring and communities "modding". It would have been great, but it is not. Think about it: hundreds of fan made modules, Neverwinter Nights, just a couple of really worth playing. History of Kotor is already excellent, so stick with that.

As of 6 classes, you can create many different characters throughout the game. A special feats can also create a unique character (you can try hard to make a Jedi wielding if you want). Overall, the last value is high. I do not give me 10 because after going through many, many times all possible characters, it is advisable to postpone the game a couple of weeks. It 'happened to me, but I always liked to play again.

Conclusion

I played several of the most popular role-playing games, including addictive Diablo I and II, the complex game Icewind Dale Baldur Gate series, the great Morrowind, Neverwinter Nights and the classic Super Nintendo Final Fantasy. I am also the proud owner of all the official expansion pack for these games (yes, I like RPG). For Star Wars fan that I am, knocking the Knights of the Old Republic them all, except perhaps the Baldur's Gate series. Even then, it is at least equivalent to BG for me.

For the casual player, it is not a fan of Star Wars Knights of the Old Republic one of the best RPG available. In my opinion it beats anything but easy for BG.

For fans of Star Wars is the game * *. Enough said.

And if you're an RPG fan and a fan of SW, so it's just the game of your dreams ...

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